Gen V
Pokémon Black & White
Unova's boldest story — truth, ideals, and a villain who questions what it means to be a trainer.
The Path
The intended order — follow this and you'll stay at the right level all game.
- 1
Striaton Gym
GymFire/Water/Grass · Chili, Cress or Cilan (counters your starter) · recommended Lv. 12–14
- 2
Team Plasma's Accumula rally
StoryFirst run-in with N and Plasma's Pokémon-liberation preaching · recommended Lv. 14–16
- 3
Nacrene Gym
GymNormal · Lenora · recommended Lv. 18–20
- 4
Castelia Gym
GymBug · Burgh · recommended Lv. 21–23
- 5
Nimbasa Gym
GymElectric · Elesa · recommended Lv. 25–27
- 6
Driftveil Gym
GymGround · Clay · recommended Lv. 29–31
- 7
Mistralton Gym
GymFlying · Skyla · recommended Lv. 33–35
- 8
Icirrus Gym
GymIce · Brycen · recommended Lv. 37–39
- 9
Opelucid Gym
GymDragon · Drayden (Black) / Iris (White) · recommended Lv. 41–43
- 10
Unova Elite Four
Elite FourGhost/Dark/Psychic/Fighting · Shauntal, Grimsley, Caitlin, Marshal · recommended Lv. 44–48
- 11
N's Castle showdown
StoryZekrom (Black) / Reshiram (White), then N and Ghetsis · recommended Lv. 50–52
The Story
Far from every region you've visited before, Unova is a land of cities and ambition where your journey begins in Nuvema Town alongside your childhood friends Cheren and Bianca. Every Pokémon you'll meet in the wild is brand new — no old favorites to fall back on — which makes this the freshest start the series ever offered.
Shortly into your journey you'll encounter Team Plasma, a movement preaching that Pokémon should be liberated from trainers. Their young king N is no ordinary villain: he genuinely hears the voices of Pokémon, and his questions about the trainer-Pokémon bond cut deeper than any evil team's scheme before him.
At the heart of Unova's founding myth sleep two dragons — Reshiram, embodiment of truth, and Zekrom, embodiment of ideals. N seeks one of them to prove his vision of the world, and as the story builds, you'll be drawn toward the other.
The climax breaks series tradition: N's Castle erupts around the Pokémon League itself, and the final confrontation isn't for a championship title but for the soul of the trainer-Pokémon relationship.
Good to Know
- Only Unova Pokémon appear in the wild during the main story, so embrace the new roster — old favorites return after the credits.
- Shake the rustling grass for Audino: they're walking EXP jackpots and keep your whole team on level.
- Pack answers for the Elite Four: Dark or Ghost coverage for Shauntal and Caitlin, Fighting-types for Grimsley.
- Striaton's gym leader counters your starter type, so catch a backup answer on the early routes.
After the Credits
- Explore eastern Unova: Undella Town, Lacunosa Town, and Black City (Black) / White Forest (White).
- Ride the Battle Subway in Nimbasa City for streak-based single, double, and multi battles.
- Use the Poké Transfer to bring Pokémon forward from your Gen IV games.
- Rematch the Elite Four at much higher levels for a real challenge.
My caught checklist
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Want the full step-by-step walkthrough? This page is the roadmap — for turn-by-turn directions, Bulbapedia and Serebii both have detailed per-route guides.