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Gen III

Pokémon FireRed & LeafGreen

Kanto reborn — the 1998 classic rebuilt with modern color, and seven new islands beyond the League.

The Path

The intended order — follow this and you'll stay at the right level all game.

  1. 1

    Pallet Town send-off

    Story

    Choose Bulbasaur, Charmander, or Squirtle from Professor Oak · recommended Lv. 5

  2. 2

    Pewter Gym

    Gym

    Rock · Brock · recommended Lv. 12–14

  3. 3

    Mt. Moon

    Story

    Break up Team Rocket's fossil theft · recommended Lv. 12–16

  4. 4

    Cerulean Gym

    Gym

    Water · Misty · recommended Lv. 18–21

  5. 5

    Vermilion Gym

    Gym

    Electric · Lt. Surge · grab Cut from the S.S. Anne first · recommended Lv. 21–24

  6. 6

    Rock Tunnel & Lavender

    Story

    Light the cave with Flash · recommended Lv. 22–26

  7. 7

    Celadon Gym

    Gym

    Grass · Erika · recommended Lv. 24–29

  8. 8

    Rocket Game Corner

    Story

    Raid the Celadon hideout beneath the casino · recommended Lv. 25–30

  9. 9

    Fuchsia Gym & Safari Zone

    Gym

    Poison · Koga · pick up Surf and Strength · recommended Lv. 37–43

  10. 10

    Silph Co. siege

    Story

    Free Saffron City from Team Rocket's takeover · recommended Lv. 35–40

  11. 11

    Saffron Gym

    Gym

    Psychic · Sabrina · recommended Lv. 38–43

  12. 12

    Cinnabar Gym

    Gym

    Fire · Blaine · answer the quiz or battle through · recommended Lv. 42–47

  13. 13

    Sevii Islands I–III

    Story

    New islands open after Blaine — help Bill with the PC network · recommended Lv. 40–45

  14. 14

    Viridian Gym

    Gym

    Ground · Giovanni, the Rocket boss himself · recommended Lv. 45–50

  15. 15

    Victory Road

    Story

    The final gauntlet before the Pokémon League · recommended Lv. 45–52

  16. 16

    Elite Four

    Elite Four

    Lorelei (Ice), Bruno (Fighting), Agatha (Ghost), Lance (Dragon) · recommended Lv. 52–58

  17. 17

    Champion battle

    Champion

    Your rival claimed the title first — take it from him · recommended Lv. 55–62

  18. 18

    Sevii Islands IV–VII

    Milestone

    Post-game: new islands, a Rocket warehouse, and the National Dex · recommended Lv. 55+

The Story

FireRed and LeafGreen retell the original Kanto adventure with full-color Game Boy Advance presentation: choose your starter from Professor Oak, earn eight badges, and complete the Pokédex while your rival needles you at every turn.

Team Rocket's scheme plays out as veterans remember — Mt. Moon, the S.S. Anne, the Celadon Game Corner, and the siege of Silph Co. — but with rebalanced teams, updated moves, and quality-of-life touches the 1998 originals lacked.

The big addition is the Sevii Islands, an archipelago south of Kanto. The first three islands open mid-adventure after Cinnabar Gym; the remaining four unlock after the League, hiding a Rocket warehouse, rare Pokémon, and the key to the National Dex.

Beyond the familiar beats, these remakes tie into Ruby and Sapphire with trading, new move tutors, and post-game content that makes Kanto feel larger than it ever was.

Good to Know

  • Until you earn the National Dex post-game, Pokémon can't evolve into non-Kanto species — plan your team around the original 151.
  • Sail to One, Two, and Three Islands as soon as they open after Blaine; the side quests there reward you well before the League.
  • The Vs. Seeker lets you rematch trainers — use it to grind money and levels without wild encounters.
  • Teach HMs to expendable team members; unlike TMs, HMs still can't be forgotten without the Move Deleter on Two Island.
  • Your starter choice decides which legendary beast roams Kanto post-game: Bulbasaur → Entei, Charmander → Suicune, Squirtle → Raikou.
  • Hold off on using the Master Ball until Cerulean Cave — the roaming beast is much easier to catch with it than Mewtwo is without.

After the Credits

  • Explore Sevii Islands Four through Seven: new dungeons, the Team Rocket Warehouse, and wild Johto and Hoenn species.
  • Rematch the Elite Four with far stronger teams, and hunt the roaming legendary beast across Kanto's routes.
  • Catch Mewtwo in Cerulean Cave and complete the National Dex — all 386 entries this time.
  • Link up and trade with Ruby, Sapphire, and Emerald to finish version-exclusive entries.

My caught checklist

Sign in to track what you've caught — your list syncs across devices.

Want the full step-by-step walkthrough? This page is the roadmap — for turn-by-turn directions, Bulbapedia and Serebii both have detailed per-route guides.