Gen VI
Pokémon X & Y
Kalos's eight gyms, Mega Evolution's debut, and Team Flare's beautiful, terrible plan.
The Path
The intended order — follow this and you'll stay at the right level all game.
- 1
Santalune Gym
GymBug · Viola · recommended Lv. 10–12
- 2
Cyllage Gym
GymRock · Grant · recommended Lv. 22–25
- 3
Shalour Gym
GymFighting · Korrina · recommended Lv. 28–32
- 4
Coumarine Gym
GymGrass · Ramos · recommended Lv. 30–34
- 5
Lumiose Gym
GymElectric · Clemont · recommended Lv. 35–38
- 6
Laverre Gym
GymFairy · Valerie · recommended Lv. 38–42
- 7
Anistar Gym
GymPsychic · Olympia · recommended Lv. 43–46
- 8
Snowbelle Gym
GymIce · Wulfric · recommended Lv. 46–50
- 9
Team Flare's Ultimate Weapon
StoryGeosenge Town showdown · recommended Lv. 55–60
- 10
Pokémon League
Elite FourElite Four (Steel, Fire, Dragon, Water) · recommended Lv. 62–66
- 11
Champion Diantha
ChampionKalos Champion · recommended Lv. 66–68
The Story
You've moved to the fashion-forward Kalos region, where your journey weaves through grand cities and quiet villages collecting eight gym badges — and where you'll be among the first trainers to wield Mega Evolution, a temporary battle transformation powered by the bond between trainer and Pokémon.
Looming over Kalos is Team Flare, villains obsessed with beauty who are secretly siphoning power for their leader Lysandre's ultimate weapon — a 3,000-year-old device tied to the tragic tale of AZ, the ancient king who once used it.
The weapon's firing awakens Kalos's legendary Pokémon — Xerneas in X, Yveltal in Y — and the climax sees you storming Team Flare's headquarters to stop Lysandre before he remakes the world in his image.
With Kalos saved, the Pokémon League awaits: four Elite Four members and the movie-star Champion Diantha, whose Mega Gardevoir is one of the generation's most famous boss fights.
Good to Know
- The Exp. Share is a key item you can toggle — leave it on and your whole party stays levelled with zero grinding.
- You get Mega Lucario and its Mega Stone in Shalour City — it can carry you through the mid-game while you build your team.
- Pokémon-Amie (petting and minigames) gives affection bonuses: extra EXP, more critical hits, and surviving fatal blows.
- Fairy type is brand new in Gen VI — it's super effective against Dragon, Dark, and Fighting, and immune to Dragon. A Fairy type trivializes several late-game fights.
- Wonder Trade your early-route duplicates — you'll often get surprisingly good Pokémon from other players.
After the Credits
- Looker Bureau: a full post-game detective sidequest in Lumiose City tracking down the remaining Team Flare scientist Xerosic.
- Battle Maison: the battle facility for win-streak challenges in single, double, triple, rotation, and multi formats.
- Friend Safari: add friends' Friend Codes to unlock safaris with hidden abilities and a boosted shiny rate.
- Legendary hunts: track down Mewtwo in the Unknown Dungeon and Zygarde in Terminus Cave, plus daily events around Lumiose.
My caught checklist
Sign in to track what you've caught — your list syncs across devices.
Want the full step-by-step walkthrough? This page is the roadmap — for turn-by-turn directions, Bulbapedia and Serebii both have detailed per-route guides.